

This clever point of view of the story is most interesting to experience.Ĭutscenes and the general direction support the narrative in a quite efficient way, but here again it’s towards the end that you’ll be really blown away. This is the greatness of Tales of Berseria’s narrative : you actually fight against what you were in Tales of Zestiria. Hero or not, Velvet’s hate will never falter against this man who took everything from her, and she doesn’t care if the whole world turns against her. You also come to witness the rise of the dôshi (the hero of the people, Sorey’s role in Tales of Zestiria) who is… Artorius himself! The “bad guy” of Tales of Berseria is actually the savior of the world because he’s nearly eradicated the gôma that threatened humans. In particular, the birth of the Kamui was a powerful scene, maybe the climax of the game. It does it extremely well because it makes you experience the genesis of key-elements of the former in remarkable fashion. The other interesting aspect of the narrative is that it explains who Tales of Zestiria’s world (it takes place hundreds of years before the latter) was formed. She is the character representing principles and values, herself driven to cause irreparable harm while being tormented by her past. The young Templar has a major role in the story and will be at the center of the most emotional moments. Tales of Berseria sets a few interesting secondary themes like child/parent relationship, focused on Eleanor. While the main story can disappoint in a whole, it is well structured despite the lack of major events in the first stages of the adventure. The narrative is kinda even and didn’t always keep my interest on 70 hours of play. There’s no transcending the basic setting to go towards a more complex truth. It’s a personal thought, but the major problem I see in this latest Tales is that it struggles to go beyond the theme of vengeance : the main story has too few plot twists and doesn’t show moral values as strong as in past episodes. Locked in a the highest security jail in the world, she’ll eventually escape thanks to the help of a Seirei (former name of Tales of Zestiria’s Tenzoku) called Shirizu. That cursed arm allows her to eat onter gôma and humans, which she will do without faltering if it serves her purposes. Transformed into a gôma (demon, former word to designate Tales of Zestiria’s hyôma), she manages to keep a human appearance, save her now ghostly black hand. Tales of Berseria main topic is resentment and Velvet is the right incarnation of that. Velevet and Artorius’s entwined fates take a great importance since she’s so determined to slaughter the man who’d come to be the older brother she’s never had.

So let’s skip the details and just say that the heroine Velvet travels seeking vengeance against a man called Artorius, who happens to have been her stepbrother. Hard to explain the story of Tales of Berseria without spoiling it like the western trailer did.
